Holden boyles
creative director
holden is a filmmaker, graphic artist and animator, and the creative lead behind all ambiguous projects. He graduated from the London film school and has won awards for both his live-action and ai films.
cody updegrave
executive director
cody is a producer and educator, winning the christie prize from the national film and television school. His work has pushed the boundaries of virtual production and generative ai technology.
eli pinkerton
technical director
Eli brings over ten years of deep software and technical experience. He has led teams at Microsoft and Amazon, architecting high-scale systems providing millions in value. A passionate advocate for the development community, Eli maintains several open-source Unity libraries.
founded in 2024 and based in london, ambiguous creates imaginative films and branded content using generative a.i. and virtual production
unofficially, ambiguous began in 2012 with the creation of their debut feature film. shortly after, their first video game was released in 2014. To this day their diverse body of work spans multiple mediums, genres, and has taken them around the world.
now, ambiguous operates out of bangkok, seattle, and london and is currently developing a new feature comedy, a puzzle-adventure game, and a surreal a.i. series.
show reel
live-action, animation, interactive